

Units in SP and MP are essentially entirely different units that shares the same skin, and the same apply to spells. Owning the Story Pack would allow the new units / spells / mechanics to be used in SP while the Season Pass would allow them to be used in MP. In the grand tradition of Paradox, games are split up to large number of DLCs so that people never have to pay for anything they do want.Īge of wonders 4 can do the same, by separating every content pack / expansion into a SP "Story Pack" and a MP "Season Pass". Likewise those who only play multiplayer still pay for features only matter in single player like campaigns and story events. This adds significant cost to game development and end up being passed on to all players who buys the game as a part of the retail price.Įven those of us who will never touch multiplayer will still pay for its development.

This include setting up matchmaking services, testing network code, conducting balance testing, and collecting balance feedback. Guides: Official Beginners Guide - Steam guides - COH2.Developing good multiplayer will cost a lot of money.

